Project Overview
A custom Portal 2 level made using Portal 2's in-game level editor. The level starts the player at the back of a long dark room with a laser down the center. There aren't many portal-able spots so the player must use the ones they have wisely. As the player progresses, they will have to find a way to bring cubes with them to open the final door.
My Contributions
For this project, I first researched the mechanics and level design of Portal 2. Using what I learned I outlined the story beats, made a level sketch, built the level, received playtester feedback, and published the level to the workshop.